Chapter 3: Those Before Us
Last verified: September 2, 2026
Those Before Us takes Sophia and Leni from a quiet beach into the ruins of an ancient city and the entrance to the next Trial. The chapter has 19 collectible locations: 6 Artefacts, 4 Charms and 9 Resonance Points. No Blade is found here.

The beach gives way to an ancient city, where Sophia and Leni follow the plunderers toward the mountain.
Chapter III at a Glance
The chapter is split into five sections. Names can vary slightly between the chapter-select screen and walkthrough references, so the route below uses the major landmarks as well as the section names:
- Paradise: the opening beach, forest and first ruins.
- Vestiges: the climb through the old city.
- The village of heroes: the lower ruins and the next Charm.
- In the pretenders' wake: the beach return and the Seals chest.
- The start of the trials: the raft, broken statue head and mountain entrance.
| Category | Total | Route note |
|---|---|---|
| Artefacts | 6 | Conch Shell, Play Onyx, Golden Cup, Heroic Plaque, Strategy Game and Minoan King |
| Charms | 4 | Beads #2, Arm Band #1, Bracelet #2 and Seal #1 |
| Blades | 0 | No Blade is awarded in Chapter III |
| Resonance Points | 9 | One continuous sweep is safest; points do not carry through Chapter Select |
| Chapter checks | 2 | The shoreline turtle encounter and chapter completion |
The nine Resonance Points are the only part of this list that does not carry over through Chapter Select. Collect them during the current run and reach the next checkpoint after each sweep. The named Artefacts and Charms can be cleaned up later through chapter replay.
Beach and Forest Route
Section: Paradise · Objective: Follow the plunderers' tracks.
At the start, Sophia is on the beach facing the mountain gate. Do the shoreline detour before following the main trail: the turtle encounter is optional for progression, but it is the chapter's early achievement check and is easy to pass if you run straight to the gate.
Turn around at the chapter start and follow the shoreline until you find the turtle. Stay nearby and let the conversation finish. The "Sea you later!" trophy unlocks after the exchange.
Resonance Point 1 — Wrecked boat
After the turtle detour, follow the shoreline in the other direction. On the right side of the beach, opposite the large green gate in the mountain, search the wrecked boat for the first Resonance Point.
Conch Shell — Artefact
Stay on the beach and go to the right of the large green gate. Climb into the cave there to collect the Conch Shell, a Relic of the Present.
Play Onyx — Artefact
Pass through the green gate, then climb the rocks above the brown-coloured alcove. Shimmy across the gap into the forest. Enter the large alcove on the left and pick up the shimmering coin on the ground: the Play Onyx, a Relic of the Past.
Use the Book to follow the signs through the forest. When the path reaches a cliff, the Grapnel lets you climb to the next ledge. Before pushing the log down for Leni, take the short detour below.
Resonance Point 2 — Before the log
From the forest alcove, climb up in the back-left corner and slide down the slope. The point is on the ground beside the log that Leni will later need you to push down.
Golden Cup — Artefact
Push down the log for Leni and squeeze through the next gap to reach another beach. Go uphill to the far end of the woods, then take the slope down to the left-hand dead end before the gap to the ruins. The Golden Cup is at the end.
Cliff Loop
After the Golden Cup, jump the gap toward the ruins. The next group of items sits around the cliff edge. Clear the loop before climbing on, because the lookout and camp points are easy to run past when following the objective marker.
Heroic Plaque — Artefact
On the ruins beyond the gap, climb the small ruin closest to the cliffside. The Heroic Plaque is on the floor, directly before the nearby Resonance Point.
Resonance Point 3 — Sea-facing tree stump
From the Heroic Plaque, go to the cliffs overlooking the sea. The point is on a tree stump in the open.
Resonance Point 4 — Lookout platform
Return to the woods and climb toward the tallest ruin. Look for the prompt to focus on a tree with a viewing platform, then use the Grapnel to reach the platform and collect the point.
Resonance Point 5 — Abandoned camp
Follow the story route through the abandoned camp. The point is just before the ladder on the right side. Grab it before climbing out of the area.
Ruins Climb
Sections: Vestiges, The village of heroes and In the pretenders' wake · Objective: Reach the statue, then find a way above the city ruins.
Drop to the lower part of the first wooden platform when the objective changes to reaching the statue. From here, keep checking the lower floors and the side rooms before climbing. The path loops through a large statue area, so landmarks are more reliable than the objective marker.
Resonance Point 6 — Lower wooden platform
In the first large open area of the ruins, drop straight down from the wooden platform. The point is on the lower part of that platform.
Beads #2 — Charm
Slide down the slope into the ruins and drop to the bottom floor. On the left, open the chest containing Beads #2.
Resonance Point 7 — Lower ruin floor
Stay on the lower floor where the Beads chest is. Take the path in the right corner, below the collapsed section, to find the point. You can also drop to it through the broken ceiling.
Strategy Game — Artefact
After using the Grapnel to pull down the wooden barricade, return to the large-statue area. Go up the stairs on the right and jump left onto the ruins at the top. Interact with the stone on the floor to collect the Strategy Game, a Relic of the Past.
Arm Band #1 — Charm
Drop through the hole in the floor of the ruin directly below the Strategy Game. Open the chest for Arm Band #1.
Resonance Point 8 — Basket on the hill
In the same large-statue area, climb the hill on the left and search the ruins at the top. The point is in a basket beside the normal story route.
Bracelet #2 — Charm
In the next building, Leni asks for help opening a door. Before or after interacting with that door, enter the side room to its left and open the chest containing Bracelet #2.
Minoan King — Artefact
When Leni lifts the log so you can crawl through the tunnel, look for a painting on the wall after you exit. Enter the ruin behind the painting to find the Minoan King, a Relic of the Past.
Mountain Threshold
Sections: In the pretenders' wake and The start of the trials · Objective: Reach the entrance to the mountain.
After the ruins, the route returns to the coast. Keep the last Charm before climbing toward the raft. Once the raft crosses the water with the flamingos, the final Resonance Point is in the temple ahead.
Seal #1 — Charm
After sliding down the slope to reunite with Leni, use the Grapnel to pull down the barricade. Take the next left immediately and open the small chest for Seal #1.
Resonance Point 9 — Broken statue head
Drive the raft across the water with the flamingos and enter the next temple. The last point is on the floor beside the broken statue head. Collect it before interacting with the mountain entrance.
Mountain entrance puzzle: place the Sphere in the receptacle in the large chamber. The mechanism raises mirrors and lenses around the room. Aim the light at the golden targets beside the door, then interact with the central receptacle to descend and complete the chapter. See the puzzle solutions guide for the broader light-puzzle controls.
Complete Chapter III Checklist
There are 19 physical collectible locations in Chapter III: six Artefacts, four Charms and nine Resonance Points. Tick the named items and the points separately so the 100% count is easy to audit.
| Done | Type | Item | Location |
|---|---|---|---|
| ☐ | Resonance Point | Point 1 | Wrecked boat on the opening beach, opposite the green gate |
| ☐ | Artefact | Conch Shell | Cave to the right of the green gate |
| ☐ | Artefact | Play Onyx | Forest alcove on the left after climbing above the brown alcove |
| ☐ | Resonance Point | Point 2 | Beside the log before pushing it down for Leni |
| ☐ | Artefact | Golden Cup | Left-hand dead end beyond the next beach, before the gap to the ruins |
| ☐ | Artefact | Heroic Plaque | Small ruin closest to the cliffside |
| ☐ | Resonance Point | Point 3 | Tree stump on the sea-facing cliff |
| ☐ | Resonance Point | Point 4 | Viewing platform reached with the Grapnel |
| ☐ | Resonance Point | Point 5 | Abandoned camp, before the ladder on the right |
| ☐ | Resonance Point | Point 6 | Lower part of the first wooden platform in the ruins |
| ☐ | Charm | Beads #2 | Chest on the left of the lower ruin floor |
| ☐ | Resonance Point | Point 7 | Lower-floor path in the right corner below the collapsed section |
| ☐ | Artefact | Strategy Game | Stone on the upper ruins beside the large statue area |
| ☐ | Charm | Arm Band #1 | Chest in the ruin below the Strategy Game |
| ☐ | Resonance Point | Point 8 | Basket in the upper ruins on the left hill |
| ☐ | Charm | Bracelet #2 | Side-room chest left of Leni's door |
| ☐ | Artefact | Minoan King | Ruin behind the painting after crawling through Leni's log tunnel |
| ☐ | Charm | Seal #1 | Small chest at the next left after pulling down the barricade |
| ☐ | Resonance Point | Point 9 | Floor beside the broken statue head after the flamingo raft |
Check the chapter tracker after collecting the point beside the broken statue head. If your named items are complete but the point total is short, replay the chapter from the beginning and carry the Resonance Point sweep through the checkpoints; Chapter Select will not add these points to the old run.